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Genre: Action RTS
Developer: Phantagram
Publisher: Microsoft (US), Phantagram (Europe / Asia)
Platform: X-BOX
Website: http://kuftc.blueside.net
Release: October, 2004
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As the first strategy title for Xbox, Kingdom Under Fire: The Crusaders mixed Action, RPG and RTS elements to create an experience gamers will never forget. |
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Experience an epic scale medieval warfare!! |
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Over 100 warriors, each rendered with 3,000 to 4,000 polygons, fight realistically on one screen! |
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Player character, created with 5,000 to 100,000 polygons, lead hundreds of troops into the fierce combat. |
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Even with this scale and detail, the frame rate never drops under 30fps. |
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From infantry soldiers to grotesque monsters, pick and choose from a vast selection of units to form your army. |
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Even the smallest details of each unit's movement and equipment are realistically materialized. |
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Elements that affect your strategy |
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Aerial units will inflict damage when they crash into your troops. A careful strategy on their usage is required. |
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The direction of the Sun, equipment, troop density, attack timing, wind directions affect your performance. |
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Ground height and condition affect your troop formation. |
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When in a close formation, the attack and defense rate of your troops increase. But their mobility is sacrificed and they become invulnerable to catapults and meteor. |
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When raining, fire attack and fire arrows become useless. Also heavy objects are hard to move. |
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The wind direction and speed affect the direction of fire and the range of arrows. |
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Smoke screen can block enemy view, but a careful consideration of the wind direction and weather condition is necessary. |
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Heroes turn the tide of battle |
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Heroes can single-handedly change the outcome of a battle. |
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Depending on your hero's performance, an enemy force twice larger than yours can be defeated. |
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Player controlled main heroes and supporting sub-heroes exist. Up to 2 sub-heroes can fight under your command. |
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Sub-heroes can use powerful spells and deadly skills, such as meteor shower, thunder blast, or massive healing. |
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When the main hero's HP runs out, he will be disabled for a preset duration, which will become a big factor in the battle. |
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Although your heroes are the most powerful warriors, they cannot face the entire enemy force by themselves. |
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Upgrading your units: RPG element |
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Troops are moved through waypoints on a 3D worldmap |
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Characters can level-up or change jobs with experience points earned at battle. (Heroes are fixed as infantries) |
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Powerful weapons and armors can be also purchased at castles with gold points earned at battle. |
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Witnessing a war through 4 perspectives |
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Player can choose among 2 human nations (Easy, hard) and 2 Dark Legion nations(Easy, hard). |
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Easy modes of each race need to be cleared in order to play Hard modes of that race. |
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Depending on who the player chose, the plot tells a different side of the war saga. |
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An unselectable 5th rach exists. |
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The Power of Scale and Reality! - Sound and Camera. |
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Instead of simple system message display, all units cry out their status report like in a real battle field. |
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Dynamic camera work follows the action with angles that remind one of Hollywood blockbusters. |
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Xbox LIVE! |
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2-player deathmatch and ladder ranking. |
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Gold and Experience points resulting from each match can be used to develop one's army and prepare for the next session. |
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Optimatch option will enable everyone to enjoy a match against another player of similar skills. |
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